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Kuis Jaringan Sisa
Tinjau komputasi blok sisa, pintasan identitas, jalur gradien, kedalaman era ImageNet, dan bagaimana sisa muncul dalam arsitektur saraf.
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Masalah apa yang secara spesifik dipecahkan oleh koneksi sisa?
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- Masalah apa yang secara spesifik dipecahkan oleh koneksi sisa?
- Pelatihan jaringan biasa yang lebih dalam lebih buruk daripada jaringan yang lebih dangkal (degradasi)
- Gambar beresolusi terlalu rendah
- Kekurangan data pelatihan berlabel
- GPU kehabisan memori
- What does a basic residual block compute when input and output dimensions match?
- Multiplies the input by itself
- Adds the block’s learned residual function to its input, y = F(x) + x
- Drops the input and returns zero
- Sorts input channels alphabetically
- Mengapa lewati koneksi membantu gradien selama pelatihan?
- They eliminate the need to train weights
- They force every layer to output zero
- They provide an additional direct path for gradient flow around the learned transformation
- They make deep networks immune to all optimization problems
- How deep was the deepest ResNet evaluated in the original ImageNet paper?
- 18 layers
- 34 layers
- 50 layers
- 152 lapisan
- Jika lapisan blok sisa mengetahui F(x) = 0, apa yang dilakukan blok tersebut?
- Ini secara efektif meneruskan input melalui perubahan (identitas)
- Ini menghasilkan nol dan memutus jaringan
- Ini menggandakan masukan
- Ini mengacak output
- What residual connection does the Transformer paper describe around attention and feed-forward sublayers?
- Replace the sublayer input with a class label
- Add each sublayer’s output to the sublayer input through a residual connection
- Average every token globally at the output only
- Remove the residual stream after self-attention
- When a residual block changes channel dimensions, what can a projection shortcut do?
- Convert the input into a text sequence
- Remove the residual branch
- Map the shortcut input to the dimensions required for addition
- Guarantee that every gradient has unit magnitude
- What sequence of convolutions defines the original ResNet bottleneck block?
- Three 3×3 convolutions only
- A 3×3 convolution followed by two fully connected layers
- A pooling layer followed by two transposed convolutions
- A 1×1, then 3×3, then 1×1 convolution