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Soru 1 arasında 8

A warehouse robot tries an unfamiliar aisle to learn whether it shortens delivery time. Which side of the exploration–exploitation trade-off is this?

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  1. A warehouse robot tries an unfamiliar aisle to learn whether it shortens delivery time. Which side of the exploration–exploitation trade-off is this?
    • Exploration: testing an action whose value is uncertain
    • Exploitation: choosing the currently highest-valued action
    • Reward shaping: changing the objective after acting
    • Imitation: copying a labeled action
  2. Rewards arrive as 2, 0 and 5 in a three-step episode. With discount factor 0.9, what is the return from the first step?
    • 7
    • 6.05
    • 6.5
    • 4.05
  3. A designer raises gamma in a discounted-return objective. What changes?
    • The agent stops exploring
    • The reward function becomes a probability distribution
    • Future rewards count more relative to immediate rewards
    • Past rewards are counted again
  4. A policy receives a reward only after a long sequence of actions. Which credit-assignment question arises?
    • Which input column has the longest name?
    • Whether every action must receive the same reward
    • Whether the final reward erases all prior observations
    • Which earlier actions contributed to the eventual outcome
  5. A game agent earns points by collecting a harmless bonus, then ignores the mission because the bonus is easy to repeat. What failure does this illustrate?
    • Reward hacking: optimizing a proxy reward in a way that misses the intended goal
    • Catastrophic forgetting
    • Exploration collapse caused by gamma
    • A transition model error
  6. A robot policy performs well in simulation. Why does it still need evaluation for its intended real deployment?
    • Simulation success proves every real-world action is safe
    • The simulator may rely on assumptions that fail outside it
    • A simulation prevents all reward loopholes
    • Real observations always match simulated ones
  7. A delivery task has delayed payoffs: a longer route now may prevent a costly delay later. Why does a one-step reward view miss the trade-off?
    • It assumes every action is random
    • It cannot represent observations
    • It ignores consequences that arrive in later states
    • It forces rewards to be positive
  8. A team changes the reward from “deliver safely” to “deliver quickly” and sees faster but riskier behavior. What should it conclude?
    • A faster policy proves the original safety objective was met
    • The discount factor alone guarantees safe behavior
    • Human preferences are unnecessary once training converges
    • Reward design affects behavior, so safety must be represented and evaluated explicitly