quiz bu lëkkale ak tegtal · Dëgër Niveau
DeepSpeed ak Megatron
Saytu ZeRO etape sharding, tensor ak parallelism pipeline, saytu aktivaasioŋ, decharge ak tàggat paralel 3D boole.
Laaj 1 de 8
Lan mooy jubluwaay bu njëkk ci optimisatëru ZeRO bu DeepSpeed?
Xoolaatal laaj bu nekk8 laaj
Sooy def quiz bi, tontu yi ak leeral yi dañuy feeñ.
- Lan mooy jubluwaay bu njëkk ci optimisatëru ZeRO bu DeepSpeed?
- Ngir xaaj etaa yi, degrade yi ak parametre yi ci GPU yi ngir denc mémoire bi
- Ngir kompresse model bi mujj ngir dugal ko
- Tekki ay misaal ci diggante kaadar yi
- Ngir etiketu ci saasi done tàggat
- Paralelism tensor, ni ñu ko njëkka amal ci Megatron-LM, naka lay xaajalee model bi?
- Soo defee ay layer yu wuute ci GPU yu wuute
- Ni ñuy daggee benn-benn matrix ci biir benn layer ci GPU yi
- Soo joxee GPU bu nekk ay done yu wuute
- Ni ñuy denc ay jéego yu wuute ci GPU yu wuute
- Paralelismu tuyo wuute na ak paralelismu tensor ndax dafay xaaj model bi ci:
- Dagg matris ci biir couche bu nekk
- Ñaareelu model bi yépp ci GPU bu nekk
- Jox ay layer (stage) yu wuute ay GPU yu wuute
- Diisaay yu bari ngir wàññi njub
- Ban etape ZeRO mooy joxe sakkanal mémoire bu gëna mag ci sharding model parametre yi ci seen bopp?
- etape 1
- 2ème étape
- etape 0
- 3ème étape
- Lan mooy 'checkpointing' ngir sakkanal mémoire bi ci diiru tàggat yaram?
- Extra calcul, ci xaymawaat aktivaasioŋ yi ci diir bi ñuy delloo ci ginaaw
- model bu jaar yoon
- Yaatuwaayu band reso bi
- Limu diisaay yi
- Lan moo waral ñuy woowe boole pexe yooyu 'parallelism 3D'?
- Ci kàrtu grafik 3D kese lay dox
- Dafay boole ay done, tensor, ak paralelismu tuyo ci ñatti axe
- Dafay jëfandikoo ñetti GPU yu gëna bari
- Dafay joxe ay model ci ñatti dimension
- Which ZeRO stage first shards optimizer state across data-parallel workers?
- etape 0
- 2ème étape
- etape 1
- 3ème étape
- What does CPU or NVMe offloading do in large-model training stacks?
- Copies the full model to every GPU
- Removes all inter-GPU communication
- Changes tensor parallelism into reinforcement learning
- Moves some model or optimizer state off GPU memory to increase the available GPU-memory budget