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Pytanie 1 z 8
In FIFA’s documented 2022 SAOT setup, how often did the tracking cameras capture player data points?
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Odpowiedzi i wyjaśnienia pojawiają się w miarę rozwiązywania quizu.
- In FIFA’s documented 2022 SAOT setup, how often did the tracking cameras capture player data points?
- 50 times per second
- Once per minute
- 500 times per second
- Only when the referee requested a replay
- In tight FIFA SAOT situations, what information did the ball’s IMU provide?
- The player’s offside position without video
- Data used to identify the kick point between closely spaced frames
- Whether a foul was intentional
- The final referee decision
- Under IFAB Law 11, is being in an offside position by itself an offence?
- Tak, zawsze
- Only when the goalkeeper requests a review
- No; an offence requires the player to become involved in active play under the law
- Only if the player touches the ball with a hand
- Who validates the proposed kick point and virtual offside line in FIFA’s documented workflow?
- The tracking cameras alone
- The broadcast graphics operator
- The ball manufacturer
- Video match officials
- What did FIFA describe as a fallback if SAOT malfunctions?
- VAR can use established offside support tools such as crosshairs and triangulation
- The match must end immediately
- The offside law is suspended
- The ball sensor makes a final ruling
- Which issue does FIFA list as a possible source of virtual offside-line error?
- The color of the broadcast graphics
- Player occlusion or camera-angle distortion
- The stadium ticket price
- The length of the halftime break
- How many dedicated tracking cameras did FIFA describe for its 2022 SAOT setup?
- Cztery
- Twenty-nine
- Dwanaście
- Five hundred
- What happens when a player is in an offside position but not interfering with play?
- SAOT automatically awards a free kick
- The player is always penalized
- The system changes the offside law
- The referee applies the law’s involvement criteria; tracking position alone is not enough