Guide-linked quiz · Medium Level
Multi-Agent Reinforcement Learning Quiz
Study how several reinforcement-learning agents learn under shared rewards, changing opponents, partial views and coordination constraints.
Question 1 of 8
What makes the environment 'non-stationary' from one agent's perspective in MARL?
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- What makes the environment 'non-stationary' from one agent's perspective in MARL?
- Other agents are simultaneously learning and changing their own policies
- The reward function is randomly reset each episode
- The state space grows without bound over time
- Sensors return noisy observations
- What does 'centralized training with decentralized execution' (CTDE) mean?
- Agents are trained and run on a single central server
- A shared critic uses global information during training, but agents act on local observations at deployment
- One master agent issues commands to all others at runtime
- Training data is centralized but rewards are decentralized
- Which mathematical framework generalizes the single-agent MDP to multiple agents?
- A linear program
- A hidden Markov model
- A Markov game (stochastic game)
- A finite-state automaton
- In a purely cooperative MARL setting, how is reward typically structured?
- Each agent maximizes a reward that is the negative of another's
- Only the fastest agent receives any reward
- Rewards are assigned randomly each step
- Agents share a common team reward they jointly maximize
- Which training approach did OpenAI Five use to improve at Dota 2?
- Self-play against copies of its own current and past policies
- A fixed lookup table of human moves
- A supervised-only classifier trained on image labels
- A single policy trained only against a static scripted opponent
- Why is 'credit assignment' especially hard in cooperative MARL?
- Rewards arrive instantly and are easy to trace
- It is difficult to determine which agent's actions contributed to a shared team outcome
- There is only ever one agent receiving reward
- Agents cannot observe any reward at all
- What structural constraint does QMIX place on its mixing network?
- It must be a linear sum with fixed weights
- It ignores all individual agent values
- The joint action-value is monotonic in each agent’s individual value
- It requires communication at every action step
- How does Value Decomposition Networks (VDN) form the team action-value?
- By multiplying all rewards by the number of agents
- By selecting the largest local reward only
- By training a separate team for each agent
- By summing the individual agents’ action-values
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